Saturday 22 October 2016

Mobile World : Pixel Phone By Google | Google Pixel

Hello Friends,

Google Pixel smartphone was launched in October 2016 which comes with a 5.00-inch touchscreen display and a resolution of 1080 pixels by 1920 pixels at a PPI of 441 pixels per inch.

The Google Pixel is powered by 1.6GHz quad-core Qualcomm Snapdragon 821 processor and it comes with 4GB of RAM. The phone packs 32GB of internal storage cannot be expanded. As far as the cameras are concerned, the Google Pixel packs a 12.3-megapixel primary camera on the rear and a 8-megapixel front shooter for selfies.

The Google Pixel runs Android 7.1(Nougat) and is powered by a 2770mAh non removable battery. It measures 143.80 x 69.50 x 8.60 (height x width x thickness) and weighs 143.00 grams.

The Google Pixel is a single SIM (GSM) smartphone that accepts a Nano-SIM. Connectivity options include Wi-Fi, GPS, Bluetooth, NFC, 4G (with support for Band 40 used by some LTE networks in India). Sensors on the phone include Proximity sensor, Ambient light sensor, Accelerometer, and Gyroscope.

The Google Pixel smartphones come in three colors with rather descriptive names - Quite Black, Very Silver, and the limited edition Really Blue.

Google Pixel detailed specifications

Release date October 2016
Form factor Touchscreen
Dimensions (mm) 143.80 x 69.50 x 8.60
Weight (g) 143.00
Battery capacity (mAh) 2770
Removable battery No
Colours Very Silver, Quite Black, Really Blue
SAR value NA

Screen size (inches) 5.00
Touchscreen Yes
Resolution 1080x1920 pixels
Pixels per inch (PPI)  441

Processor 1.6GHz  quad-core
Processor make Qualcomm Snapdragon 821
Internal storage 32GB

Wi-Fi Yes
Wi-Fi standards supported 802.11 a/ b/ g/ n/ ac
Bluetooth Yes, v 4.20
Infrared No
Headphones 3.5mm
SIM Type Nano-SIM
3G Yes
4G/ LTE Yes
Supports 4G in India (Band 40) Yes

Operating System  Android 7.1

Rear camera 12.3-megapixel
Flash Yes
Front camera 8-megapixel

Compass/ Magnetometer Yes
Proximity sensor Yes
Accelerometer Yes
Ambient light sensor Yes
Gyroscope Yes
Barometer Yes
Temperature sensor No

Keep In touch for latest mobile world related updates.

Enjoy :)

Thursday 15 September 2016

Android black screen before splash appear | Black screen on app start | How to avoid black screen in android while app is loading?

Hello Friends,
          Have you facing the delay issue on app launch and black/white
screen will be appearingfor few seconds. Here is the solution of this

1. Inside styles.xml add below style:
     <style name="Theme.AppCompat.Light.NoActionBar.FullScreen"
   <item name="windowNoTitle">true</item>
   <item name="windowActionBar">false</item>
   <item name="android:windowFullscreen">true</item>
   <item name="android:windowContentOverlay">@null</item>
   <item name="android:windowIsTranslucent">true</item>

2. Inside your AndroidManiest.xml file add above style to your  Splash Activity:
        <action android:name="android.intent.action.MAIN">
            <category android:name="android.intent.category.LAUNCHER">

Hope, this will helps someone.
Enjoy Coding... Cheers.. :)

Wednesday 22 June 2016

App crashed on launch | Android Studio App crashed on launch | App crashed on launch- Android 4.4

Hello friends,

Today I found the strange issue while making an signed/released Apk.

My app getting crashed when app launched on Android 4.4, 4.2 and other devices
and Its working fine with Debug build. After spending lots of time I found that the
issue is with Android studio 2.0 or higher.

The reason of crash is in Android studio 2.0 and higher Google added a new feature
of Instant Run which makes your development/emulation faster.The Instant run is
enabled in latest android studio. We need to make it disable while making a signed
release build.

Steps to Disable:
1. Open the Settings or Preferences dialog: On Windows or Linux, select File > Settings
    from the main menu. On Mac OSX, select Android Studio > Preferences from
    the main menu.
2. Navigate to Build, Execution, Deployment > Instant Run.
3  Unchecked the box next to Enable Instant Run to hoot swap code/resource
    changes on display. 

What is Instant Run??
Instant Run: This feature is supposed to dramatically improve your workflow by letting you quickly see changes running on your device or emulator. It lets you see your changes running “in a near instant,” which means you can continuously code and run your app, hopefully accelerating your edit, build, run cycles. When you click on the Instant Run button, it will analyze the changes you have made and determine how it can deploy your new code in the fastest way. Instant Run works with any Android Device or emulator running API 14 (Ice Cream Sandwich) or higher.

Hope this will help someone.
Enjoy Coding.... :)

Saturday 20 February 2016

Unity | Unity Read SMS Plugin | Unity Pluging : Read all incoming sms

Hello Friends,
              I read a lot that people facing problem in register and un-register the incoming
sms broadcast from Unity. Also reading incoming sms in Unity app .


              So, today I am going to share my first blog on Unity. This post helps you
to read all android incoming sms in your unity app.  Also you can easily register
and un-register the broadcast base on need.

In this tutorial I am going provide you a Unity Plugin(i.e:smsreader.jar) which
communicate b/w your unity app and android native callbacks. Below are the
steps to use it in your unity app :

1. Note: The package name which you have to use to access the plugin method is

    Permission:  Add below permission inside your unity app manifest.xml file.
         <uses-permission android:name="android.permission.RECEIVE_SMS"/>
         <uses-permission android:name="android.permission.READ_SMS" />

2.  The plugin contains to static method which will be call from unity app :
          A. registerBroadcastReceiver() :  When your unity app launch we first need to
              call this method for registering the broadcast receiver. Below is code snapshot.
              These two methods and class are there in plugin we just need to add that
               plugin as a jar and call it.
  * This method register the Broadcast receiver
  * @param view
 public static void registerBroadcastReceiver() {
    if (broadCastReceiver == null) {
  broadCastReceiver = new IncomingSms();
  new IntentFilter("android.provider.Telephony.SMS_RECEIVED"));

          B. unregisterBroadcastReceiver() : Whenever you want to stop reading incoming
               sms call this method or when your unity app goes in background.
  * This method un-register the Broadcast receiver
  * @param view
 public static void unregisterBroadcastReceiver() {

  if (broadCastReceiver != null) {
   broadCastReceiver = null;

package com.affle.smsreader;

import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.os.Bundle;
import android.telephony.SmsManager;
import android.telephony.SmsMessage;
import android.util.Log;

import com.unity3d.player.UnityPlayer;

public class IncomingSms extends BroadcastReceiver {

 final SmsManager sms = SmsManager.getDefault();

 public void onReceive(Context context, Intent intent) {

  // Retrieves a map of extended data from the intent.
  final Bundle bundle = intent.getExtras();

  try {

   if (bundle != null) {

    final Object[] pdusObj = (Object[]) bundle.get("pdus");

    for (int i = 0; i < pdusObj.length; i++) {

     SmsMessage currentMessage = SmsMessage
       .createFromPdu((byte[]) pdusObj[i]);
     String phoneNumber = currentMessage

     String message = currentMessage.getDisplayMessageBody();

     if (UnityPlayer.currentActivity != null) {
        "OnMessageReceived", "" + message);
    } // end for loop
   } // bundle is null

  } catch (Exception e) {
   Log.e("SmsReceiver", "Exception smsReceiver" + e);



Download the plugin from here : SmsReader.jar
Hope this will help some one.
Happy Coding ... :)

Wednesday 17 February 2016

Android 3 Easy Steps to generate SHA1 and MD5 fingerprint| SHA-1 fingerprint of keystore certificate | Using Android Studio generate SHA-1 fingerprint

Hello Friends,
      Today, I am sharing few easy steps to generate SHA1 and MD5 fingerprint using
android studio.No need of terminal command, we can generate it in Android Studio
same as we did in Eclipse-->window---> preferences--->Android---->Build .

Here Are Steps with screen shot:

Easiest way :
  1. Open Android Studio
  2. Open Your Project
  3. Click on Gradle (From Right Side Panel, you will see Gradle Option)
  4. Click on Refresh (Click on Refresh from Gradle, you will see List Gradle scripts of your Project)
  5. Click on Your Project (Your Project Name form List (root))
  6. Click on Tasks
  7. Click on android
  8. Double Click on signingReport (You will get SHA1 and MD5 in Run Bar)

Screen 1.

Screen 2.

Screen 3.

All Done.

Hope this will help some one.
Enjoy Coding.....
Cheers :)

Monday 18 January 2016

Android RecyclerView and CardView tutorial | Android RecyclerView and CardView widgets | Android RecyclerView and CardView with backward compatibility

Hello Friends,
         Today, I am going to share my another post on Android RecyclerView and CardView.
This widgets come in android  latest release i.e Lollipop, Android 5.0 and API Level 21.
We can also add support on lower devices above API Level 7 by adding support library.
For creating complex Listview we need RecyclerView  and CardView.

Android RecyclerView: The advance version of Listview is RecyclerView, It is more
                                        advance and flexible. RecyclerView uses Layout manager for
managing position of item inside the recycler view. Recycler view provides three
built in Layout manager :

1. LinearLayoutManager : shows items in a vertical or horizontal scrolling list.
2. GridLayoutManager: shows items in a grid.
3. StaggeredGridLayoutManager: shows items in a staggered grid.

For more check this Link

CardView Widget:  It help us in showing information inside cards that have a consistent
                                  look across the platform. CardView widgets can have shadows and
                                  rounded corners.
       1. To create a card with a shadow, use the card_view:cardElevation attribute. 
       2. To set the corner radius in your layouts, use the card_view:cardCornerRadius
      3. To set the corner radius in your code, use the CardView.setRadius method.
      4. To set the background color of a card, use the card_view:cardBackgroundColor

Here is Sample Code:



import android.database.Cursor;
import android.os.AsyncTask;
import android.os.Bundle;
import android.provider.MediaStore;
import android.util.Log;

import java.util.ArrayList;
import java.util.List;

 * Created by Mukesh on 12/20/2015.

public class MainActivity extends Activity {

     * Cursor used to access the results from querying for images
     * on the SD card.
    private Cursor cursor;
     * Column index for the Thumbnails Image IDs.
    private int columnIndex;
    private static final String TAG = "RecyclerViewExample";

    private List mediaList = new ArrayList();

    private RecyclerView mRecyclerView;

    private MediaRVAdapter adapter;

    String type = "";

    protected void onCreate(Bundle savedInstanceState) {

        /* Initialize recyclerview */
        mRecyclerView = (RecyclerView) findViewById(;
        mRecyclerView.setLayoutManager(new LinearLayoutManager(this));
        mRecyclerView.setItemAnimator(new DefaultItemAnimator());

        type = "audio";
        new MediaAsyncTask().execute(type);


    private void parseAllAudio(String type) {
        try {
          String TAG = "Audio";
          Cursor cur = getContentResolver().query(
                 MediaStore.Audio.Media.EXTERNAL_CONTENT_URI, null, null, null,

          if (cur == null) {
              // Query failed...
              Log.e(TAG, "Failed to retrieve music: cursor is null :-(");
          } else if (!cur.moveToFirst()) {
             // Nothing to query. There is no music on the device. How boring.
              Log.e(TAG, "Failed to move cursor to first row (no query results).");
          } else {
              Log.i(TAG, "Listing...");
              // retrieve the indices of the columns where the ID,
              //title, etc. of the song are
              // add each song to mItems
             do {
                 int artistColumn = cur.getColumnIndex(MediaStore.Audio.Media.ARTIST);
                 int titleColumn = cur.getColumnIndex(MediaStore.Audio.Media.TITLE);
                 int albumColumn = cur.getColumnIndex(MediaStore.Audio.Media.ALBUM);
                 int durationColumn = cur.getColumnIndex(MediaStore.Audio.Media.DURATION);
                 int idColumn = cur.getColumnIndex(MediaStore.Audio.Media._ID);
              int filePathIndex = cur.getColumnIndexOrThrow(MediaStore.Images.Media.DATA);
                 Log.i(TAG, "Title column index: " + String.valueOf(titleColumn));
                 Log.i(TAG, "ID column index: " + String.valueOf(titleColumn));

                 Log.i("Final ", "ID: " + cur.getString(idColumn) + " Title: "
                 + cur.getString(titleColumn) + "Path: " +
                 MediaFileInfo audio = new MediaFileInfo();

              } while (cur.moveToNext());

      } catch (Exception e) {

  public class MediaAsyncTask extends AsyncTask {

      protected void onPreExecute() {

     protected Integer doInBackground(String... params) {
         Integer result = 0;
         String type = params[0];
         try {
             mediaList = new ArrayList();
              if (type.equalsIgnoreCase("audio")) {
                   result = 1;
        } catch (Exception e) {
              result = 0;
       return result; //"Failed to fetch data!";
    protected void onPostExecute(Integer result) {

      // setProgressBarIndeterminateVisibility(false);
      /* Download complete. Lets update UI */
      if (result == 1) {
          adapter = new MediaRVAdapter(MainActivity.this, mediaList);
      } else {
          Log.e(TAG, "Failed to fetch data!");



import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ImageView;
import android.widget.TextView;

import java.util.List;

 * Created by Mukesh on 12/20/2015.
public class MediaRVAdapter extends RecyclerView.Adapter {

    private List itemList;

    private Context mContext;

    public MediaRVAdapter(Context context, List itemList) {
        this.itemList = itemList;
        this.mContext = context;

    public MediaListRowHolder onCreateViewHolder(ViewGroup viewGroup, int i) {
        View v = LayoutInflater.from(viewGroup.getContext()).inflate(R.layout.item, null);
        MediaListRowHolder mh = new MediaListRowHolder(v);

        return mh;

    public void onBindViewHolder(MediaListRowHolder mediaListRowHolder, int i) {
        try {
            MediaFileInfo item = itemList.get(i);
            Uri uri = Uri.fromFile(new File(item.getFilePath()));
            if (item.getFileType().equalsIgnoreCase("audio")) {
                MediaMetadataRetriever mmr = new MediaMetadataRetriever();
                try {
                    if (mmr != null) {
                        byte[] art = mmr.getEmbeddedPicture();
                        if (art != null && art.length > 0) {
                            Bitmap bmp = BitmapFactory.decodeByteArray(art, 0, art.length);
                            if (bmp != null) {
                                bmp = ThumbnailUtils.extractThumbnail(bmp, 80, 50);
                } catch (Exception e) {
        } catch (Exception e) {

    public int getItemCount() {
        return (null != itemList ? itemList.size() : 0);

    public class MediaListRowHolder extends RecyclerView.ViewHolder {
        protected ImageView thumbnail;
        protected TextView title;

        public MediaListRowHolder(View view) {
            this.thumbnail = (ImageView) view.findViewById(;
            this.title = (TextView) view.findViewById(;

Download Complete Code from here

Hope this will help some one.....
Enjoy coding.......
Cheers  :)


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